Created by Nuridian and Syrin through the spell Xorvintaal that stripped Dragons of their voice and the spellcasting that they were said to be able to cast in time before history. The rules were simple: through cunning and wit, relying as little on their personal strength as possible, the dragons would play a game against each other in the shadow of a mortal's world. They were granted quasi-divine powers that they themselves could not use but instead could bestow upon their followers to spend as they carried out their orders.